animetama.blogg.se

Morrowind increase carry weight
Morrowind increase carry weight





morrowind increase carry weight

You're presented with a game where your goal is to get "all the loot," and (at least in theory) everything that drops should be useful somehow.

morrowind increase carry weight

Having gotten some sleep, I'll slap this around a little bit.ĮSO's goal with itemization is to create an ARPG, in the same general vein as games like Diablo or Destiny. For instance, you could have a box in your house that could actually store more things. There are many things the standalone's did more elegantly. This directly rewarded your playstyle, up to and including how many items you could stash away. However, if you had dual wield in your hand, but never once swung them in battle ("for more spell damage"), expect that line to creep, or not advance at all. This meant if you ran a lot, your athletics could advance at a faster rate, next leveling opportunity. The other huge benefit to that design was that skill lines and attributes had greater opportunity to increase based on your use of them. Considerably different than filling the same backpack with bricks. There were 'zero weight' items, such as lockpicks (or butterfly wings) which you could gather thousands of if you chose - the equivalent of filling a backpack with cotton balls and hiking up a mountain. Strength, was the one of interest here, as it directly affected how much you could hold and carry, while still being able to move at full speed, slower speed, or in the case of full encumbrance, not at all.

morrowind increase carry weight

This, coupled with stats ( Holy ***, more than three) that had varying effects on your character. 350 - 800 = -550, but it doesn't actually bring it up to 0, just displays it as 0, so you can still go back up over 1000, but every time it will decrease your REAL encumbrance by however much overflow you sell.Most of the standalone's went by weight, not item size, so a trebuchet and a butterfly wing didn't require, nor take up the same physical space in your inventory as a stack of 200 Iron Ingots. I think there's something to do with an overflow, where when it's over 1000 it brings it down to 0, though I don't think it properly handles negatives, so it keeps the negative intact, i.e. Strangely, I found once I got those ingredients, I made the potions, then when I sold them, my encumbrance went down into negatives, and stayed at 0, even when I dropped something and picked it back up. Have a decent alchemy skill, it's not that hard if you have a pestle, money, and patience.Įvery time you sell ingredients back the shopkeeper will get double, this is an easy way to buy like 400 ingredients to alchemize at once for money. I found you can overflow the encumberance by carrying too muchįind a shopkeeper whom when you buy some two ingredients, like restore fatigue or something, they don't go away like if you buy 5, they keep 5).







Morrowind increase carry weight